Screen area used to position a renderer's UI entities:
'device'
UiCanvasInformation.screenInsetArea
'interactable'
UiCanvasInformation.interactableArea
'none'
Screen area used to position a renderer's UI entities:
'device'(default): the device safe area (excludes notch, status bar, rounded corners), reported inUiCanvasInformation.screenInsetArea.'interactable': the area free of the Explorer's native HUD (minimap, chat, ...), reported inUiCanvasInformation.interactableArea.'none': the whole screen, with 0,0 at its top-left corner.